In the fight to defeat Nazi Germany, the Western Alliance had to make many decisions whose side effects are still being felt today, such as the annexation of Iraq and Iran during the war, or the muzzling and internment of ethnic minorities deemed a threat. A feel-good Americanocentric game - the fact still stands that it was not a simplistic contest of "good versus evil", but the result of several political blunders and outright naked imperial ambition of those who fought on the winning side.The only thing that can be found good in war is the individual will to survive and excel and to improve oneself, but Age of Darkness will involve a much edgier experience: tanks will appear battle-scarred, human soldiers will look exhausted and grubby, and the technologies all revolve around repression and treachery. A glorification of militarism or war - All wars are, regardless of who wins, evil.
Oil-producing regions produce additional armies on CtW)
The role of oil in the first half ot the 20th century (modern weapons such as tanks and battleships consume a fair deal of oil.Unlike most WW2 mods, it is meant to place great emphasis on the following: